Something Something Dice.
Random thoughts from a random person, sometimes correlated to table-top role playing games.
Finally, what you’ve been waiting for. Random encounters, exploration, time tracking, all in one roll. When you take 30 minutes to explore a dungeon, make an Exploration Roll: roll 1d20 + Exploration Bonus (usually INT/WIS bonus, or level for statless games) vs the current level’s Difficulty Class. If you roll >= 20, you achieve aContinue reading “I attack the dungeon”
Wait, what? Yes, killing, nixing, putting STR on the chopping block. A game without STR scores. That’s insane, I hear you cry. STR is usually one of the core scores, the hardest one to change, the last to go. It’s qualities are immediately obvious: A higher strength means you’re stronger, duh. Dexterity has to contendContinue reading “The case for killing STR”
Why are we, in the year of 2021, still talking about Dungeons and Dragons? Not the game, D&D. But the world, dragondungeonworld, the world of fighters, wizards, clerics and thieves. The hostile world, where players barge into places they don’t belong, kill their inhabitants, and loot the room. We can do it in space, withContinue reading “Living under the Shadow of the Dungeon”
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